Changeset [43c2ed271562861f9ebf24e7a28af1dea0ce622b] by John Turner
February 13th, 2009 @ 03:32 PM
Moved projectiles spawn location up relative to the tank to stop MIRVs and Death's Heads blowing up immediately. Looks a bit silly though. http://github.com/aanand/boomtra...
Committed by John Turner
- M src/server/Server.scala
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http://www.boomtrapezoid.com/
A stupid game where you blow things up.