Line drawing optimisations.
Reported by Norgg | January 22nd, 2009 @ 11:01 PM
Switch GL.lines to use gl line strips instead of just lines. Possibly figure out a way of optimising trail rendering too. The ground outline, projectile trails and ground highlighting are our biggest CPU expenses in the client at the moment.
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http://www.boomtrapezoid.com/
A stupid game where you blow things up.