Explosion damage factors
Reported by Norgg | September 10th, 2008 @ 05:00 PM
Explosions need a damage factor so that explosions from different sources can do different levels of damage to tanks given the same overlap. Being hit by the blast of a nuke doesn't necessarily do more damage than the blast radius of a normal shot.
Comments and changes to this ticket
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Norgg October 5th, 2008 @ 10:39 PM
- Assigned user set to Norgg
- State changed from new to resolved
Was resolved as part of newphys.
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http://www.boomtrapezoid.com/
A stupid game where you blow things up.