Falling damage shouldn't count as air damage
Reported by Aanand Prasad | October 26th, 2008 @ 01:04 AM | in Real Artists Ship
Player: Aanand hit the ground at velocity (1.3100035,123.086655)
Aanand hit in the air, damage adjusted to 73.0
Comments and changes to this ticket
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Aanand Prasad January 6th, 2009 @ 06:15 PM
- Milestone set to Real Artists Ship
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Norgg January 7th, 2009 @ 09:05 AM
This isn't really a huge issue, air damage is adjusted proportional to altitude, which will be near 0 for falling damage, might be more complex to fix than it's worth.
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http://www.boomtrapezoid.com/
A stupid game where you blow things up.