non-turning sprites in multiplayer
Reported by Mark | November 13th, 2008 @ 12:35 PM
In multiplayer mode, certain sprites such as nukes and MIRVs remain upright rather than rotating to face their direction of travel along the path of their trajectory.
Comments and changes to this ticket
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Norgg November 13th, 2008 @ 03:16 PM
- State changed from new to resolved
Was just that the server hadn't been updated.
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